Uff, technically yes, they run the same code, sure. Because everything is so small however, and there is nowhere to go and little to do, they don't actually do much of anything, so it doesn't seem real. On the main island they seem to have impulses for exploration. Sometimes they just want to take a shower on the other side of the map, or go pluck some berries, make stretches near the waterfall etcetc. . I like seeing that, it adds to realism.The girls act the same regardless of which island you put them on and this is the only game I have ever had performance issues with.
Also having them not stacked but running into them randomly somewhere is a nicer way to find them. Ideas can come from the random surrounding, while the end island is just a static unchanging set piece.
Excuse me if I am wrong, but isn't Japan kind of famous for its numerous Eroge games, so far that they are mentioned in all other kinds of media? No other country has a (professional) erotic computer game industry with that kind of prolific output. It is not just Illusion, and I also don't see how the cultural standards are supposedly so high that the money lure of the immense market can't overcome it. I mean, Japan's 'culture' has all kinds of kinky corners that far exceed any standards of every other country in the world literally. But it is games where they are suddenly too prude to hire decent 3d programmers?The problem isn't money with Illusion, it's that literally nobody in their right mind, according to Japanese cultural standards after the occupation at the end of WW2, wants to work at a porn game development studio. Even when they do get people, they are usually fresh out of college and are simply using Illusion to fill the experience requirement to get hired by big companies. There have even been cases where such people would keep their job at development studios like Illusion a secret from even family so as to avoid embarrassment.
They literally sell half naked collector figurines, their erotic comic market is infinite, and they have even their normal product advertising routinely channeled through levels of sexualisation that would be shocking here.
Since things are as they are, I guess there has to be some reason of course, but I have difficulty buying this moralistic argument.
You must be running those games in extremely low resolution or on high tier rigs, because the Koikatsu series notoriously doesn't run well at all. They have so little assets, basic pastel textures and such, and yet they still can't puzzle a whole map together, but have to segment it into tiny areas, because they couldn't figure out how to run a single building of 2008 3d graphics in one take.(they aren't making the mistake of that open world Sexy Beach game again, which also ran terribly, - worse than AI Shoujo even for sure)Somebody left assets in the background that were meant to be removed, not visible to the player, but that use up significant resources on the player's computer. This is a pretty easy mistake for rookies fresh out of college to make, I've done it in some of my early projects that I did for fun. Koikatsu runs great and is developed on Unity, the same for its sequel, Koikatsu Sunshine, and Honey Select 2 also runs well. Every game since 2014, in fact, has been made on the Unity platform.
Hidden assets in the background can't explain why this is an issue for at least 4 games that I know of. Clearly their 3d technology is lacking itself. It is not a simple oopsie oversight.
Unity is also known for being bad with resources itself. There is a reason why nearly all Unity games only offer you this terrible comic-"style" hard edges, bland texture 3d look, because the engine in Unity can't handle much more, unless you are willing to overhaul a lot. Few developers improve on this, and AI Shoujo is definitely one of those few. But the ground is already salted still.
Reinstalling with newest Repack solved everything! Now all the cards run fine, thank you again.Hello
This Card load in my old Br2.3 with newest updates perfect with no isues. Maybe you switch to Better repack from ScrewthisNoise?
I use the non steam version, if that was the Problem, someone of the other Steam version user try to fix this Cards.
* I shortened the Numbers at the end of her Name after the Date .*=1520686_AISChaF_2021093014.png"
That might be not nessesery but is helpfull for me sometimes.